js-md5的简单使用
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一、js-md5 的作用
MD5(单项散列算法)的全称是Message-Digest Algorithm 5(信息-摘要算法),经MD2、MD3和MD4发展而来。
功能:
(图片来源网络,侵删)
1.输入任意长度的信息,经过处理,输出32位的信息;
2.不同的输入得到的不同的结果(唯一性);
3.根据32位的输入结果不可能反推出输入的信息(不可逆)
用途:
1.防止被篡改,发布文件时同时发布文件的MD5值,在对方收到文件后再次进行MD5计算,最终获得的结果一样,说明未被篡改;
2.防止直接看到明文,这也是它最常见的用途,经常在某些页面点击提交后,密码就通过md5加密,直接由几位密码突然填满了密码框;
3.作为数字签名;
4.涉及到一些机密信息,我们需要进行加密处理
二、使用
1.安装js-md5
npm install --save js-md5
2.引入
2.1 局部使用
import md5 from 'js-md5'
md5('请将我这段文字加密')
// 加密结果:aa888a86dca6e9d5ae216c23070e8c47
2.2 全局使用
import md5 from 'js-md5';
Vue.prototype.$md5 = md5;
this.$md5('MD5加密')
2.3 install 方法,全局注册插件
// 在src目录下新建md5文件夹,文件夹下index.js代码如下
import md5 from 'js-md5'
export default {
install: function (Vue) {
Object.defineProperty(Vue.prototype, '$md5', { value: md5 })
}
}
// 在main.js引入
import md5 from '../md5/index.js'
Vue.config.productionTip = false
Vue.use(md5)
// 然后可以在想用的地方使用啦:
this.$md5('aaaaa')
三、案例:
一般在向后端传递密码的时候需要MD5加密一下,后端的话也是用MD5解密,我这里直接是在全局定义了MD5,因为本次这个项目有很多接口需要传递密码,所以定义全局比较方便,上面我已经把局部和全局的两种方式都已经列出来了。
registerClick() {
this.$refs.ruleFormRef.validate(async (valid) => {
try {
if (!valid) return false;
let parameter = {
microservices: "lmall/login/supplier/merchant/signUp",
mobile: this.ruleForm.phone,
captcha: this.ruleForm.code,
// MD5加密
password: this.$md5(this.ruleForm.checkPass),
nickname: this.ruleForm.name,
};
let request = await this.$PostData(parameter);
if (request.ret === 200) {
this.$message.success("注册成功");
this.$router.go(0);
}else{
this.$message.warning(request.msg)
}
} catch (error) {
console.log(error);
}
});
},
四、js-md5 源码
md5中还包含hex/digest/array/arrayBuffer/base64 等多种使用方式,可通过下方js-md5的源码详细了解!
/**
* [js-md5]{@link https://github.com/emn178/js-md5}
*
* @namespace md5
* @version 0.7.3
* @author Chen, Yi-Cyuan [emn178@gmail.com]
* @copyright Chen, Yi-Cyuan 2014-2017
* @license MIT
*/
(function () {
'use strict';
var ERROR = 'input is invalid type';
var WINDOW = typeof window === 'object';
var root = WINDOW ? window : {};
if (root.JS_MD5_NO_WINDOW) {
WINDOW = false;
}
var WEB_WORKER = !WINDOW && typeof self === 'object';
var NODE_JS = !root.JS_MD5_NO_NODE_JS && typeof process === 'object' && process.versions && process.versions.node;
if (NODE_JS) {
root = global;
} else if (WEB_WORKER) {
root = self;
}
var COMMON_JS = !root.JS_MD5_NO_COMMON_JS && typeof module === 'object' && module.exports;
var AMD = typeof define === 'function' && define.amd;
var ARRAY_BUFFER = !root.JS_MD5_NO_ARRAY_BUFFER && typeof ArrayBuffer !== 'undefined';
var HEX_CHARS = '0123456789abcdef'.split('');
var EXTRA = [128, 32768, 8388608, -2147483648];
var SHIFT = [0, 8, 16, 24];
var OUTPUT_TYPES = ['hex', 'array', 'digest', 'buffer', 'arrayBuffer', 'base64'];
var BASE64_ENCODE_CHAR = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'.split('');
var blocks = [], buffer8;
if (ARRAY_BUFFER) {
var buffer = new ArrayBuffer(68);
buffer8 = new Uint8Array(buffer);
blocks = new Uint32Array(buffer);
}
if (root.JS_MD5_NO_NODE_JS || !Array.isArray) {
Array.isArray = function (obj) {
return Object.prototype.toString.call(obj) === '[object Array]';
};
}
if (ARRAY_BUFFER && (root.JS_MD5_NO_ARRAY_BUFFER_IS_VIEW || !ArrayBuffer.isView)) {
ArrayBuffer.isView = function (obj) {
return typeof obj === 'object' && obj.buffer && obj.buffer.constructor === ArrayBuffer;
};
}
/**
* @method hex
* @memberof md5
* @description Output hash as hex string
* @param {String|Array|Uint8Array|ArrayBuffer} message message to hash
* @returns {String} Hex string
* @example
* md5.hex('The quick brown fox jumps over the lazy dog');
* // equal to
* md5('The quick brown fox jumps over the lazy dog');
*/
/**
* @method digest
* @memberof md5
* @description Output hash as bytes array
* @param {String|Array|Uint8Array|ArrayBuffer} message message to hash
* @returns {Array} Bytes array
* @example
* md5.digest('The quick brown fox jumps over the lazy dog');
*/
/**
* @method array
* @memberof md5
* @description Output hash as bytes array
* @param {String|Array|Uint8Array|ArrayBuffer} message message to hash
* @returns {Array} Bytes array
* @example
* md5.array('The quick brown fox jumps over the lazy dog');
*/
/**
* @method arrayBuffer
* @memberof md5
* @description Output hash as ArrayBuffer
* @param {String|Array|Uint8Array|ArrayBuffer} message message to hash
* @returns {ArrayBuffer} ArrayBuffer
* @example
* md5.arrayBuffer('The quick brown fox jumps over the lazy dog');
*/
/**
* @method buffer
* @deprecated This maybe confuse with Buffer in node.js. Please use arrayBuffer instead.
* @memberof md5
* @description Output hash as ArrayBuffer
* @param {String|Array|Uint8Array|ArrayBuffer} message message to hash
* @returns {ArrayBuffer} ArrayBuffer
* @example
* md5.buffer('The quick brown fox jumps over the lazy dog');
*/
/**
* @method base64
* @memberof md5
* @description Output hash as base64 string
* @param {String|Array|Uint8Array|ArrayBuffer} message message to hash
* @returns {String} base64 string
* @example
* md5.base64('The quick brown fox jumps over the lazy dog');
*/
var createOutputMethod = function (outputType) {
return function (message) {
return new Md5(true).update(message)[outputType]();
};
};
/**
* @method create
* @memberof md5
* @description Create Md5 object
* @returns {Md5} Md5 object.
* @example
* var hash = md5.create();
*/
/**
* @method update
* @memberof md5
* @description Create and update Md5 object
* @param {String|Array|Uint8Array|ArrayBuffer} message message to hash
* @returns {Md5} Md5 object.
* @example
* var hash = md5.update('The quick brown fox jumps over the lazy dog');
* // equal to
* var hash = md5.create();
* hash.update('The quick brown fox jumps over the lazy dog');
*/
var createMethod = function () {
var method = createOutputMethod('hex');
if (NODE_JS) {
method = nodeWrap(method);
}
method.create = function () {
return new Md5();
};
method.update = function (message) {
return method.create().update(message);
};
for (var i = 0; i > 2] |= message[index] > 6);
buffer8[i++] = 0x80 | (code & 0x3f);
} else if (code = 0xe000) {
buffer8[i++] = 0xe0 | (code >> 12);
buffer8[i++] = 0x80 | ((code >> 6) & 0x3f);
buffer8[i++] = 0x80 | (code & 0x3f);
} else {
code = 0x10000 + (((code & 0x3ff) > 18);
buffer8[i++] = 0x80 | ((code >> 12) & 0x3f);
buffer8[i++] = 0x80 | ((code >> 6) & 0x3f);
buffer8[i++] = 0x80 | (code & 0x3f);
}
}
} else {
for (i = this.start; index > 2] |= code > 2] |= (0xc0 | (code >> 6)) > 2] |= (0x80 | (code & 0x3f)) = 0xe000) {
blocks[i >> 2] |= (0xe0 | (code >> 12)) > 2] |= (0x80 | ((code >> 6) & 0x3f)) > 2] |= (0x80 | (code & 0x3f)) 2] |= (0xf0 | (code >> 18)) > 2] |= (0x80 | ((code >> 12) & 0x3f)) > 2] |= (0x80 | ((code >> 6) & 0x3f)) > 2] |= (0x80 | (code & 0x3f)) = 64) {
this.start = i - 64;
this.hash();
this.hashed = true;
} else {
this.start = i;
}
}
if (this.bytes > 4294967295) {
this.hBytes += this.bytes / 4294967296 > 2] |= EXTRA[i & 3];
if (i >= 56) {
if (!this.hashed) {
this.hash();
}
blocks[0] = blocks[16];
blocks[16] = blocks[1] = blocks[2] = blocks[3] =
blocks[4] = blocks[5] = blocks[6] = blocks[7] =
blocks[8] = blocks[9] = blocks[10] = blocks[11] =
blocks[12] = blocks[13] = blocks[14] = blocks[15] = 0;
}
blocks[14] = this.bytes > 29;
this.hash();
};
Md5.prototype.hash = function () {
var a, b, c, d, bc, da, blocks = this.blocks;
if (this.first) {
a = blocks[0] - 680876937;
a = (a >> 25) - 271733879 > 20) + a > 15) + d > 10) + c > 25) + b > 20) + a > 15) + d > 10) + c > 25) + b > 20) + a > 15) + d > 10) + c > 25) + b > 20) + a > 15) + d > 10) + c > 25) + b > 20) + a > 15) + d > 10) + c > 27) + b > 23) + a > 18) + d > 12) + c > 27) + b > 23) + a > 18) + d > 12) + c > 27) + b > 23) + a > 18) + d > 12) + c > 27) + b > 23) + a > 18) + d > 12) + c > 28) + b > 21) + a > 16) + d > 9) + c > 28) + b > 21) + a > 16) + d > 9) + c > 28) + b > 21) + a > 16) + d > 9) + c > 28) + b > 21) + a > 16) + d > 9) + c > 26) + b > 22) + a > 17) + d > 11) + c > 26) + b > 22) + a > 17) + d > 11) + c > 26) + b > 22) + a > 17) + d > 11) + c > 26) + b > 22) + a > 17) + d > 11) + c > 16) & 0x0F] +
HEX_CHARS[(h0 >> 28) & 0x0F] + HEX_CHARS[(h0 >> 24) & 0x0F] +
HEX_CHARS[(h1 >> 4) & 0x0F] + HEX_CHARS[h1 & 0x0F] +
HEX_CHARS[(h1 >> 12) & 0x0F] + HEX_CHARS[(h1 >> 8) & 0x0F] +
HEX_CHARS[(h1 >> 20) & 0x0F] + HEX_CHARS[(h1 >> 16) & 0x0F] +
HEX_CHARS[(h1 >> 28) & 0x0F] + HEX_CHARS[(h1 >> 24) & 0x0F] +
HEX_CHARS[(h2 >> 4) & 0x0F] + HEX_CHARS[h2 & 0x0F] +
HEX_CHARS[(h2 >> 12) & 0x0F] + HEX_CHARS[(h2 >> 8) & 0x0F] +
HEX_CHARS[(h2 >> 20) & 0x0F] + HEX_CHARS[(h2 >> 16) & 0x0F] +
HEX_CHARS[(h2 >> 28) & 0x0F] + HEX_CHARS[(h2 >> 24) & 0x0F] +
HEX_CHARS[(h3 >> 4) & 0x0F] + HEX_CHARS[h3 & 0x0F] +
HEX_CHARS[(h3 >> 12) & 0x0F] + HEX_CHARS[(h3 >> 8) & 0x0F] +
HEX_CHARS[(h3 >> 20) & 0x0F] + HEX_CHARS[(h3 >> 16) & 0x0F] +
HEX_CHARS[(h3 >> 28) & 0x0F] + HEX_CHARS[(h3 >> 24) & 0x0F];
};
/**
* @method toString
* @memberof Md5
* @instance
* @description Output hash as hex string
* @returns {String} Hex string
* @see {@link md5.hex}
* @example
* hash.toString();
*/
Md5.prototype.toString = Md5.prototype.hex;
/**
* @method digest
* @memberof Md5
* @instance
* @description Output hash as bytes array
* @returns {Array} Bytes array
* @see {@link md5.digest}
* @example
* hash.digest();
*/
Md5.prototype.digest = function () {
this.finalize();
var h0 = this.h0, h1 = this.h1, h2 = this.h2, h3 = this.h3;
return [
h0 & 0xFF, (h0 >> 8) & 0xFF, (h0 >> 16) & 0xFF, (h0 >> 24) & 0xFF,
h1 & 0xFF, (h1 >> 8) & 0xFF, (h1 >> 16) & 0xFF, (h1 >> 24) & 0xFF,
h2 & 0xFF, (h2 >> 8) & 0xFF, (h2 >> 16) & 0xFF, (h2 >> 24) & 0xFF,
h3 & 0xFF, (h3 >> 8) & 0xFF, (h3 >> 16) & 0xFF, (h3 >> 24) & 0xFF
];
};
/**
* @method array
* @memberof Md5
* @instance
* @description Output hash as bytes array
* @returns {Array} Bytes array
* @see {@link md5.array}
* @example
* hash.array();
*/
Md5.prototype.array = Md5.prototype.digest;
/**
* @method arrayBuffer
* @memberof Md5
* @instance
* @description Output hash as ArrayBuffer
* @returns {ArrayBuffer} ArrayBuffer
* @see {@link md5.arrayBuffer}
* @example
* hash.arrayBuffer();
*/
Md5.prototype.arrayBuffer = function () {
this.finalize();
var buffer = new ArrayBuffer(16);
var blocks = new Uint32Array(buffer);
blocks[0] = this.h0;
blocks[1] = this.h1;
blocks[2] = this.h2;
blocks[3] = this.h3;
return buffer;
};
/**
* @method buffer
* @deprecated This maybe confuse with Buffer in node.js. Please use arrayBuffer instead.
* @memberof Md5
* @instance
* @description Output hash as ArrayBuffer
* @returns {ArrayBuffer} ArrayBuffer
* @see {@link md5.buffer}
* @example
* hash.buffer();
*/
Md5.prototype.buffer = Md5.prototype.arrayBuffer;
/**
* @method base64
* @memberof Md5
* @instance
* @description Output hash as base64 string
* @returns {String} base64 string
* @see {@link md5.base64}
* @example
* hash.base64();
*/
Md5.prototype.base64 = function () {
var v1, v2, v3, base64Str = '', bytes = this.array();
for (var i = 0; i >> 2] +
BASE64_ENCODE_CHAR[(v1 >> 4) & 63] +
BASE64_ENCODE_CHAR[(v2 >> 6) & 63] +
BASE64_ENCODE_CHAR[v3 & 63];
}
v1 = bytes[i];
base64Str += BASE64_ENCODE_CHAR[v1 >>> 2] +
BASE64_ENCODE_CHAR[(v1
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