Gin 学习之自定义服务器配置信息
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01
概念
Gin框架通过调用Default函数,返回一个*gin.Engine,然后调用Run方法来构建服务器。
func gin.Default() *gin.Engine
运行方法:
func (engine *Engine) Run(addr ...string) (err error) {defer func() { debugPrintError(err) }()address := resolveAddress(addr)debugPrint("Listening and serving HTTP on %s\n", address)err = http.ListenAndServe(address, engine)return}
细心的读者可能已经注意到,Run方法只能接收一个地址服务器配置,不能设置服务器的其他配置信息。
通过查看Run方法的代码服务器配置,我们可以发现Run方法实际上封装了标准库net/http的ListenAndServe函数。
我们看一下ListenAndServe函数的代码:
func ListenAndServe(addr string, handler Handler) error {server := &Server{Addr: addr, Handler: handler}return server.ListenAndServe()}
通过查看ListenAndServe函数的代码,我们可以发现ListenAndServe函数实际上定义了一个Server结构体的变量,并调用了它的ListenAndServe方法。
02
自定义服务器配置信息
根据Part 01的内容,如果我们要自定义服务器的配置信息,我们需要定义一个Server结构体的变量,并使用Server结构体的ListenAndServe方法来构建服务器。 因为 Server 结构包含了更多的服务器配置信息字段。
服务器结构的代码:
Server struct {// Addr optionally specifies the TCP address for the server to listen on,// in the form "host:port". If empty, ":http" (port 80) is used.// The service names are defined in RFC 6335 and assigned by IANA.// See net.Dial for details of the address format.Addr stringHandler Handler // handler to invoke, http.DefaultServeMux if nil// TLSConfig optionally provides a TLS configuration for use// by ServeTLS and ListenAndServeTLS. Note that this value is// cloned by ServeTLS and ListenAndServeTLS, so it's not// possible to modify the configuration with methods like// tls.Config.SetSessionTicketKeys. To use// SetSessionTicketKeys, use Server.Serve with a TLS Listener// instead.TLSConfig *tls.Config// ReadTimeout is the maximum duration for reading the entire// request, including the body.//// Because ReadTimeout does not let Handlers make per-request// decisions on each request body's acceptable deadline or// upload rate, most users will prefer to use// ReadHeaderTimeout. It is valid to use them both.ReadTimeout time.Duration// ReadHeaderTimeout is the amount of time allowed to read// request headers. The connection's read deadline is reset// after reading the headers and the Handler can decide what// is considered too slow for the body. If ReadHeaderTimeout// is zero, the value of ReadTimeout is used. If both are// zero, there is no timeout.ReadHeaderTimeout time.Duration// WriteTimeout is the maximum duration before timing out// writes of the response. It is reset whenever a new// request's header is read. Like ReadTimeout, it does not// let Handlers make decisions on a per-request basis.WriteTimeout time.Duration// IdleTimeout is the maximum amount of time to wait for the// next request when keep-alives are enabled. If IdleTimeout// is zero, the value of ReadTimeout is used. If both are// zero, there is no timeout.IdleTimeout time.Duration// MaxHeaderBytes controls the maximum number of bytes the// server will read parsing the request header's keys and// values, including the request line. It does not limit the// size of the request body.// If zero, DefaultMaxHeaderBytes is used.MaxHeaderBytes int// TLSNextProto optionally specifies a function to take over// ownership of the provided TLS connection when an ALPN// protocol upgrade has occurred. The map key is the protocol// name negotiated. The Handler argument should be used to// handle HTTP requests and will initialize the Request's TLS// and RemoteAddr if not already set. The connection is// automatically closed when the function returns.// If TLSNextProto is not nil, HTTP/2 support is not enabled// automatically.TLSNextProto map[string]func(*Server, *tls.Conn, Handler)// ConnState specifies an optional callback function that is// called when a client connection changes state. See the// ConnState type and associated constants for details.ConnState func(net.Conn, ConnState)// ErrorLog specifies an optional logger for errors accepting// connections, unexpected behavior from handlers, and// underlying FileSystem errors.// If nil, logging is done via the log package's standard logger.ErrorLog *log.Logger// BaseContext optionally specifies a function that returns// the base context for incoming requests on this server.// The provided Listener is the specific Listener that's// about to start accepting requests.// If BaseContext is nil, the default is context.Background().// If non-nil, it must return a non-nil context.BaseContext func(net.Listener) context.Context// ConnContext optionally specifies a function that modifies// the context used for a new connection c. The provided ctx// is derived from the base context and has a ServerContextKey// value.ConnContext func(ctx context.Context, c net.Conn) context.ContextinShutdown atomicBool // true when when server is in shutdowndisableKeepAlives int32 // accessed atomically.nextProtoOnce sync.Once // guards setupHTTP2_* initnextProtoErr error // result of http2.ConfigureServer if usedmu sync.Mutexlisteners map[*net.Listener]struct{}activeConn map[*conn]struct{}doneChan chan struct{}onShutdown []func()}
通过Server结构体的字段,可以设置更多的服务器配置信息,满足我们搭建自定义服务器的需求。
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